/* <applet code=\"SimpleClick\" height=100 width=400> </applet> */ import java.awt.event.MouseListener; import java.awt.event.MouseEvent; import java.applet.Applet; import java.awt.Graphics; public class SimpleClick extends Applet implements MouseListener { StringBuffer buffer; public void init() { addMouseListener(this); buffer = new StringBuffer(); addItem(\"initializing... \"); } public void start() { addItem(\"starting... \"); } public void stop() { addItem(\"stopping... \"); } public void destroy() { addItem(\"preparing for unloading...\"); } void addItem(String newWord) { System.out.println(newWord); buffer.append(newWord); repaint(); } public void paint(Graphics g) { //Draw a Rectangle around the applet\'s display area. g.drawRect(0, 0, getSize().width - 1, getSize().height - 1); //Draw the current string inside the rectangle. g.drawString(buffer.toString(), 5, 15); } //The following empty methods can be removed //by implementing a MouseAdapter (usually done //using an inner class). public void mouseEntered(MouseEvent event) { } public void mouseExited(MouseEvent event) { } public void mousePressed(MouseEvent event) { } public void mouseReleased(MouseEvent event) { } public void mouseClicked(MouseEvent event) { addItem(\"click!... \"); } }